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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationSkelVertSurface
Syntax
uint32 bInheritUV: 1
Remarks
If true, particles inherit the associated UV data on spawn. Accessed through dynamic parameter module X and Y, must be a "Spawn Time Only" parameter on "AutoSet" mode. This feature is not supported for GPU particles.