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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationSkelVertSurface
- UParticleModule::PrepPerInstanceBlock()
- UParticleModuleLocationSkelVertSurface::PrepPerInstanceBlock()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h |
Include | #include "Particles/Location/ParticleModuleLocationSkelVertSurface.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
virtual uint32 PrepPerInstanceBlock
&40;
FParticleEmitterInstance &42; Owner,
void &42; InstData
&41;
Remarks
Allows the module to prep its 'per-instance' data block.
Parameters
Name | Description |
---|---|
Owner | The FParticleEmitterInstance that 'owns' the particle. |
InstData | Pointer to the data block for this module. |