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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationSkelVertSurface
Syntax
float NormalCheckTolerance
Remarks
Normal tolerance. Value between 1.0 and -1.0 with 1.0 being exact match, 0.0 being everything up to perpendicular and -1.0 being any direction or don't restrict at all.