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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationEmitter
Syntax
FName EmitterName
Remarks
The name of the emitter to use that the source location for particle.
Variables.
Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationEmitter
FName EmitterName
The name of the emitter to use that the source location for particle.
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