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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Location > API/Runtime/Engine/Particles/Location/UParticleModuleLocationBoneSocke-
Syntax
TEnumAsByte< enum ELocationBoneSocketSelectionMethod > SelectionMethod
Remarks
The method by which to select the bone/socket to spawn at.
SEL_Sequential - loop through the bone/socket array in order SEL_Random - randomly select a bone/socket from the array