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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocation
Syntax
float DistributeThreshold
Remarks
When DistributeOverNPoints is set to a non-zero value, this specifies the ratio of particles spawned that should use the distribution. (For example setting this to 1 will cause all the particles to be distributed evenly whereas .75 would cause 1/4 of the particles to be randomly placed).