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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Location > API/Runtime/Engine/Particles/Location/FModuleLocationVertSurfaceInstan-
Syntax
TPreallocatedArrayProxy< FVector3f > PrevFrameBonePositions
Remarks
The position of each bone from the previous tick. Used to calculate the inherited bone velocity when spawning particles.