Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Kill > API/Runtime/Engine/Particles/Kill/UParticleModuleKillHeight
Syntax
uint32 bFloor: 1
Remarks
If true, the plane should be considered a floor - ie kill anything BELOW it. If false, if is a ceiling - ie kill anything ABOVE it.