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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
| Include | #include "Particles/WorldPSCPool.h" |
Syntax
struct FWorldPSCPool
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| UParticleSystemComponent * | CreateWorldParticleSystem
(
UParticleSystem* Template, |
||
| void | Dump () |
Dumps the current state of the pool to the log. | |
| void | Called when an in-use particle component is finished and wishes to be returned to the pool. |