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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h |
| Include | #include "Particles/SubUVAnimation.h" |
Syntax
class FSubUVDerivedData
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FVector2f > | BoundingGeometry |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Build
(
UTexture2D* SubUVTexture, |
||
| FString | GetDDCKeyString
(
const FGuid& StateId, |
||
| void | GetFeedback
(
UTexture2D* SubUVTexture, |
||
| void | Serialize
(
FStructuredArchive::FSlot Slot |