Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles
Inheritance Hierarchy
- FGCObject
- FParticleSystemWorldManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h |
| Include | #include "Particles/ParticleSystemManager.h" |
Syntax
class FParticleSystemWorldManager : public FGCObject
Remarks
Main manager class for particle systems in the world.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FParticleSystemWorldManager
(
UWorld* InWorld |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Cleanup () |
||
| void | Dump () |
||
| FParticleSystemWorldManager * | |||
| UParticleSystemComponent * | GetManagedComponent
(
int32 Handle |
||
| FPSCTickData & | GetTickData
(
int32 Handle |
||
| void | Clean up dead components post GC | ||
| void | OnShutdown () |
||
| void | OnStartup () |
||
| bool | |||
| void | Tick
(
ETickingGroup TickGroup, |
||
| void |
Overridden from FGCObject
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
Pure virtual that must be overloaded by the inheriting class. | |
| FString | Overload this method to report a name for your referencer |
Typedefs
| Name | Description |
|---|---|
| FPSCTickListFunction |
Constants
| Name | Description |
|---|---|
| MaxTickGroup | |
| TickGroupEnum | |
| WorldManagers |