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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/FParticleSystemWorldManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemManager.h |
| Include | #include "Particles/ParticleSystemManager.h" |
UParticleSystemComponent * GetManagedComponent
(
int32 Handle
)