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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/FPSCPool
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
| Include | #include "Particles/WorldPSCPool.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp |
UParticleSystemComponent &42; Acquire
&40;
UWorld &42; World,
UParticleSystem &42; Template,
EPSCPoolMethod PoolingMethod
&41;
Remarks
Gets a PSC from the pool ready for use.