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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Event > API/Runtime/Engine/Particles/Event/UParticleModuleEventGenerator
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventGenerator.h |
| Include | #include "Particles/Event/ParticleModuleEventGenerator.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Event.cpp |
virtual bool HandleParticleBurst
&40;
FParticleEmitterInstance &42; Owner,
FParticleEventInstancePayload &42; EventPayload,
const int32 ParticleCount
&41;
Remarks
Called when a particle bursts and an event payload is present. bool true if processed, false if not.
Parameters
| Name | Description |
|---|---|
| Owner | Pointer to the owning FParticleEmitterInstance. |
| EventPayload | Pointer to the event instance payload data. |
| ParticleCount | The count of particles that are being spawned |