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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Beam > UParticleModuleBeamSource
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamSource.h |
Include | #include "Particles/Beam/ParticleModuleBeamSource.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp |
void GetDataPointers
&40;
FParticleEmitterInstance &42; Owner,
const uint8 &42; ParticleBase,
int32 & CurrentOffset,
FBeamParticleSourceTargetPayloadData &42;& ParticleSource,
FBeamParticleSourceBranchPayloadData &42;& BranchSource
&41;