Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Acceleration
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleAccelerationBase
- UParticleModuleAcceleration
- UParticleModuleAccelerationConstant
- UParticleModuleAccelerationDrag
- UParticleModuleAccelerationDragScaleOverLife
- UParticleModuleAccelerationOverLifetime
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Acceleration/ParticleModuleAccelerationBase.h |
| Include | #include "Particles/Acceleration/ParticleModuleAccelerationBase.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Meta=(DisplayName="Acceleration"), Abstract)
class UParticleModuleAccelerationBase : public UParticleModule
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bAlwaysInWorldSpace | If true, then treat the acceleration as world-space |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleAccelerationBase
(
const FObjectInitializer& ObjectInitializer |
Overridden from UParticleModule
| Type | Name | Description | |
|---|---|---|---|
| void | SetToSensibleDefaults
(
UParticleEmitter* Owner |
For Cascade. |