Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > AEmitter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Emitter.h |
Include | #include "Particles/Emitter.h" |
UBillboardComponent &42; GetSpriteComponent&40;&41; const
Remarks
Returns SpriteComponent subobject