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Classes
| Type | Name | Description | |
|---|---|---|---|
| FStatelessHandshakeFailureInfo | Contains the information necessary for processing a failed stateless handshake, on the Game Thread. | ||
| StatelessConnectHandlerComponent | PacketHandler component for implementing a stateless (non-memory-consuming) connection handshake | ||
| UEngineHandlerComponentFactory | Factory class for loading HandlerComponent's contained within Engine |