Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PacketHandlers
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h |
| Include | #include "PacketHandlers/StatelessConnectHandlerComponent.h" |
Syntax
struct FStatelessHandshakeFailureInfo
Remarks
Contains the information necessary for processing a failed stateless handshake, on the Game Thread. Designed to be sent from the Receive Thread, to the Game Thread.
Variables
| Type | Name | Description | |
|---|---|---|---|
| EHandshakeFailureReason | FailureReason | The reason the handshake failed | |
| EEngineNetworkRuntimeFeatures | RemoteNetworkFeatures | The net runtime features of the remote side | |
| uint32 | RemoteNetworkVersion | The Network CL version of the remote side |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| FStatelessHandshakeFailureInfo |