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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PackedLevelActor > API/Runtime/Engine/PackedLevelActor/APackedLevelActor
- AActor::RerunConstructionScripts()
- APackedLevelActor::RerunConstructionScripts()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PackedLevelActor/PackedLevelActor.h |
| Include | #include "PackedLevelActor/PackedLevelActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PackedLevelActor/PackedLevelActor.cpp |
virtual void RerunConstructionScripts&40;&41;
Remarks
Rerun construction scripts, destroying all autogenerated components; will attempt to preserve the root component location.