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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool NormalsEqual
(
const FVector3f& V1, |
Returns true if the specified normal vectors are about equal | MeshBuild.h | |
bool NormalsEqual
(
const FVector3f& V1, |
MeshBuild.h |
NormalsEqual(const FVector3f &, const FVector3f &)
Description
Returns true if the specified normal vectors are about equal
| Name | NormalsEqual |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBuild.h |
| Include Path | #include "MeshBuild.h" |
bool NormalsEqual
(
const FVector3f & V1,
const FVector3f & V2
)
NormalsEqual(const FVector3f &, const FVector3f &, const FOverlappingThresholds &)
| Name | NormalsEqual |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBuild.h |
| Include Path | #include "MeshBuild.h" |
bool NormalsEqual
(
const FVector3f & V1,
const FVector3f & V2,
const FOverlappingThresholds & OverlappingThreshold
)