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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net > API/Runtime/Engine/Net/UVOIPTalker
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
| Include | #include "Net/VoiceConfig.h" |
void BPOnTalkingBegin
&40;
UAudioComponent &42; AudioComponent
&41;
Remarks
Blueprint native event for when this player starts speaking.