Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Net
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintAsyncActionBase
- UOnlineBlueprintCallProxyBase
- UAchievementQueryCallbackProxy
- UAchievementWriteCallbackProxy
- UConnectionCallbackProxy
- UCreateSessionCallbackProxy
- UDestroySessionCallbackProxy
- UEndMatchCallbackProxy
- UEndTurnCallbackProxy
- UFindSessionsCallbackProxy
- UFindTurnBasedMatchCallbackProxy
- UJoinSessionCallbackProxy
- UOculusCreateSessionCallbackProxy
- UOculusEntitlementCallbackProxy
- UOculusFindSessionsCallbackProxy
- UOculusIdentityCallbackProxy
- UOculusUpdateSessionCallbackProxy
- UQuitMatchCallbackProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/OnlineBlueprintCallProxyBase.h |
Include | #include "Net/OnlineBlueprintCallProxyBase.h" |
Syntax
class UOnlineBlueprintCallProxyBase : public UBlueprintAsyncActionBase
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UOnlineBlueprintCallProxyBase
(
const FObjectInitializer& ObjectInitializer |