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Unreal Engine C++ API Reference > Runtime > Engine > Net > UOnlineBlueprintCallProxyBase
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/OnlineBlueprintCallProxyBase.h |
Include | #include "Net/OnlineBlueprintCallProxyBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/OnlineBlueprintCallProxyBase.cpp |
UOnlineBlueprintCallProxyBase
&40;
const FObjectInitializer & ObjectInitializer
&41;