Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Net
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
| Include | #include "Net/VoiceConfig.h" |
Syntax
struct FVoiceSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< USoundAttenuation > | AttenuationSettings | Optional attenuation settings to attach to this player's voice. | |
| TObjectPtr< USceneComponent > | ComponentToAttachTo | Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component. | |
| TObjectPtr< USoundEffectSourcePresetChain > | SourceEffectChain | Optional audio effects to apply to this player's voice. |
Constructors
| Type | Name | Description | |
|---|---|---|---|