Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialParameterCollectionInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialParameterCollectionInstance.h |
Include | #include "Materials/MaterialParameterCollectionInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/ParameterCollection.cpp |
void UpdateRenderState
&40;
bool bRecreateUniformBuffer
&41;