Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h |
Include | #include "Materials/MaterialInterface.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp |
void SortTextureStreamingData
&40;
bool bForceSort,
bool bFinalSort
&41;
Remarks
Sort the texture streaming data by names to accelerate search. Only sorts if required.
Parameters
Name | Description |
---|---|
bForceSort | If true, force the operation even though the data might be already sorted. |
bFinalSort | If true, the means there won't be any other sort after. This allows to remove null entries (platform dependent). |