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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInterface
- UObject::PostCDOContruct()
- UMaterialInterface::PostCDOContruct()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h |
Include | #include "Materials/MaterialInterface.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
virtual void PostCDOContruct&40;&41;
Remarks
Called after the C++ constructor has run on the Class Default Object (CDO) for a class. This is an obscure routine used to deal with the recursion in the construction of the default materials