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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h |
Include | #include "Materials/MaterialInterface.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
void AnalyzeMaterialProperty
&40;
EMaterialProperty InProperty,
int32 & OutNumTextureCoordinates,
bool & bOutRequiresVertexData
&41;
Remarks
Return number of used texture coordinates and whether or not the Vertex data is used in the shader graph