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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInstance
Syntax
uint8 bHasStaticPermutationResource: 1
Remarks
Indicates whether the instance has static permutation resources (which are required when static parameters are present) Read directly from the rendering thread, can only be modified with the use of a FMaterialUpdateContext. When true, StaticPermutationMaterialResources will always be valid and non-null.