Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInstance
- UObject::GetResourceSizeEx()
- UMaterialInstance::GetResourceSizeEx()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h |
Include | #include "Materials/MaterialInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
virtual void GetResourceSizeEx
&40;
FResourceSizeEx & CumulativeResourceSize
&41;
Remarks
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific).
Parameters
Name | Description |
---|---|
CumulativeResourceSize | Struct used to count up the cumulative size of the resource as to be displayed to artists/LDs in the Editor. |