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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInstance
- UMaterialInterface::GetPhysicalMaterialFromMap()
- UMaterialInstance::GetPhysicalMaterialFromMap()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h |
Include | #include "Materials/MaterialInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
virtual UPhysicalMaterial &42; GetPhysicalMaterialFromMap
&40;
int32 Index
&41; const
Remarks
Return a pointer to the physical material from mask map at given index. The physical material.