Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInstance
- UMaterialInterface::GetMaterial_Concurrent()
- UMaterialInstance::GetMaterial_Concurrent()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h |
Include | #include "Materials/MaterialInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
virtual const UMaterial &42; GetMaterial_Concurrent
&40;
TMicRecursionGuard RecursionGuard
&41; const
Remarks
Same as above, but can be called concurrently