Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInstance
- UObject::ClearAllCachedCookedPlatformData()
- UMaterialInstance::ClearAllCachedCookedPlatformData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstance.h |
Include | #include "Materials/MaterialInstance.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstance.cpp |
virtual void ClearAllCachedCookedPlatformData&40;&41;
Remarks
Clear all cached cooked platform data
Parameters
Name | Description |
---|---|
TargetPlatform | target platform to cache platform specific data for |