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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialExpressionTextureSampleParameter
- UMaterialExpressionTextureSampleParameter::TextureIsValid()
- UMaterialExpressionTextureSampleParameterSubUV::TextureIsValid()
- UMaterialExpressionTextureSampleParameter2DArray::TextureIsValid()
- UMaterialExpressionTextureObjectParameter::TextureIsValid()
- UMaterialExpressionTextureSampleParameterVolume::TextureIsValid()
- UMaterialExpressionTextureSampleParameter2D::TextureIsValid()
- UMaterialExpressionTextureSampleParameterSubUV::TextureIsValid()
- UMaterialExpressionAntialiasedTextureMask::TextureIsValid()
- UMaterialExpressionTextureSampleParameterCube::TextureIsValid()
- UMaterialExpressionTextureSampleParameterCubeArray::TextureIsValid()
- UMaterialExpressionAntialiasedTextureMask::TextureIsValid()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionTextureSampleParameter.h |
Include | #include "Materials/MaterialExpressionTextureSampleParameter.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
virtual bool TextureIsValid
&40;
UTexture &42; InTexture,
FString & OutMessage
&41;
Remarks
Return true if the texture is a movie texture true/false
Parameters
Name | Description |
---|---|
InTexture | texture to test |
OutMessage | if texture isn't valid, gives a description of the problem |