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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialExpressionRuntimeVirtualTextureSample
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRuntimeVirtualTextureSample.h |
Include | #include "Materials/MaterialExpressionRuntimeVirtualTextureSample.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
bool InitVirtualTextureDependentSettings&40;&41;
Remarks
Init settings that affect shader compilation and need to match the current VirtualTexture