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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialExpressionPerInstanceFadeAmount
- UMaterialExpression::GenerateHLSLExpression()
- UMaterialExpressionPerInstanceFadeAmount::GenerateHLSLExpression()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPerInstanceFadeAmount.h |
Include | #include "Materials/MaterialExpressionPerInstanceFadeAmount.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressionHLSL.cpp |
virtual bool GenerateHLSLExpression
&40;
FMaterialHLSLGenerator & Generator,
UE::HLSLTree::FScope & Scope,
int32 OutputIndex,
UE::HLSLTree::FExpression const &42;& OutExpression
&41; const