Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialExpressionCustomOutput
- UMaterialExpressionCustomOutput::GetDisplayName()
- UMaterialExpressionTangentOutput::GetDisplayName()
- UMaterialExpressionBentNormalCustomOutput::GetDisplayName()
- UMaterialExpressionAbsorptionMediumMaterialOutput::GetDisplayName()
- UMaterialExpressionThinTranslucentMaterialOutput::GetDisplayName()
- UMaterialExpressionSubsurfaceMediumMaterialOutput::GetDisplayName()
- UMaterialExpressionSingleLayerWaterMaterialOutput::GetDisplayName()
- UMaterialExpressionRuntimeVirtualTextureOutput::GetDisplayName()
- UMaterialExpressionVolumetricAdvancedMaterialOutput::GetDisplayName()
- UMaterialExpressionVolumetricCloudEmptySpaceSkippingOutput::GetDisplayName()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionCustomOutput.h |
Include | #include "Materials/MaterialExpressionCustomOutput.h" |
virtual FString GetDisplayName&40;&41; const