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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialExpressionChannelMaskParameter
- UMaterialExpressionVectorParameter::IsUsedAsChannelMask()
- UMaterialExpressionChannelMaskParameter::IsUsedAsChannelMask()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionChannelMaskParameter.h |
Include | #include "Materials/MaterialExpressionChannelMaskParameter.h" |
virtual bool IsUsedAsChannelMask&40;&41; const