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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpressionAntialiasedTe-
- UMaterialExpressionTextureSampleParameter::TextureIsValid()
- UMaterialExpressionTextureSampleParameter2D::TextureIsValid()
- UMaterialExpressionAntialiasedTextureMask::TextureIsValid()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionAntialiasedTextureMask.h |
| Include | #include "Materials/MaterialExpressionAntialiasedTextureMask.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
virtual bool TextureIsValid
&40;
UTexture &42; InTexture,
FString & OutMessage
&41;
Remarks
Return true if the texture is a movie texture true/false
Parameters
| Name | Description |
|---|---|
| InTexture | texture to test |
| OutMessage | if texture isn't valid, gives a description of the problem |