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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterial
Syntax
uint8 bDisableDepthTest: 1
Remarks
Whether to draw on top of opaque pixels even if behind them. This only has meaning for translucency.
Whether to draw on top of opaque pixels even if behind them.
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterial
uint8 bDisableDepthTest: 1
Whether to draw on top of opaque pixels even if behind them. This only has meaning for translucency.
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