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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterial
- UMaterialInterface::GetLightingGuidChain()
- UMaterial::GetLightingGuidChain()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/Material.h |
Include | #include "Materials/Material.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
virtual void GetLightingGuidChain
&40;
bool bIncludeTextures,
TArray< FGuid > & OutGuids
&41; const
Remarks
Returns all the Guids related to this material. For material instances, this includes the parent hierarchy. Used for versioning as parent changes don't update the child instance Guids.
Parameters
Name | Description |
---|---|
bIncludeTextures | Whether to include the referenced texture Guids. |
OutGuids | The list of all resource guids affecting the precomputed lighting system and texture streamer. |