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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterial
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/Material.h |
Include | #include "Materials/Material.h" |
Syntax
enum EPostEditChangeEffectOnShaders
&123;
Default,
DoesNotInvalidate,
&125;
Values
Name | Description |
---|---|
Default | |
DoesNotInvalidate |