Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
Inheritance Hierarchy
- FMaterialInput
- FMaterialInput
- FShadingModelMaterialInput
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Materials/Material.h |
| Include | #include "Materials/Material.h" |
Syntax
USTRUCT (NoExport )
struct FShadingModelMaterialInput :
public FMaterialInput< InputType > ,
public FMaterialInput< uint32 >
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | CompileWithDefault
(
FMaterialCompiler* Compiler, |
||
| void | DefaultValueChanged
(
const FString& DefaultValue |
||
| FString | |||
| bool | ICPPStructOps interface |