Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > FCollectionParameterBase
Syntax
FName ParameterName
Remarks
The name of the parameter. Changing this name will break any blueprints that reference the parameter.
The name of the parameter.
Unreal Engine C++ API Reference > Runtime > Engine > Materials > FCollectionParameterBase
FName ParameterName
The name of the parameter. Changing this name will break any blueprints that reference the parameter.
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library