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Unreal Engine C++ API Reference > Runtime > Engine > Lightmass
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- ULightmappedSurfaceCollection
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Lightmass/LightmappedSurfaceCollection.h |
Include | #include "Lightmass/LightmappedSurfaceCollection.h" |
Syntax
class ULightmappedSurfaceCollection : public UObject
Remarks
Collection of surfaces in a single static lighting mapping.
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< class UModel > | SourceModel | The UModel these surfaces come from. |
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TArray< int32 > | Surfaces | An array of the surface indices grouped into a single static lighting mapping. |
Constructors
Type | Name | Description | |
---|---|---|---|
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ULightmappedSurfaceCollection
(
const FObjectInitializer& ObjectInitializer |