Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Lightmass
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ABrush
- AVolume
- ALightmassCharacterIndirectDetailVolume
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Lightmass/LightmassCharacterIndirectDetailVolume.h |
Include | #include "Lightmass/LightmassCharacterIndirectDetailVolume.h" |
Syntax
class ALightmassCharacterIndirectDetailVolume : public AVolume
Remarks
LightmassCharacterIndirectDetailVolume: Defines areas where Lightmass should place more indirect lighting samples than normal.
Constructors
Type | Name | Description | |
---|---|---|---|
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ALightmassCharacterIndirectDetailVolume
(
const FObjectInitializer& ObjectInitializer |