Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/LevelInstance
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UWorldSubsystem
- ULevelInstanceSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LevelInstance/LevelInstanceSubsystem.h |
| Include | #include "LevelInstance/LevelInstanceSubsystem.h" |
Syntax
class ULevelInstanceSubsystem : public UWorldSubsystem
Remarks
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
Overridden from UWorldSubsystem
| Type | Name | Description | |
|---|---|---|---|
| bool | DoesSupportWorldType
(
EWorldType::Type WorldType |
||
| void | Updates sub-system required streaming levels (called by world's UpdateStreamingState function) |
Overridden from USubsystem
| Type | Name | Description | |
|---|---|---|---|
| void | Deinitialize () |
Implement this for deinitialization of instances of the system | |
| void | Initialize
(
FSubsystemCollectionBase& Collection |
Implement this for initialization of instances of the system |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FLevelInstanceChanged | Editor-only event triggered when level instance is committed with changes |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Use FPackedLevelActorUtils::CanPackAllLoadedActors | ||
| bool | CanUsePackage
(
FName InPackageName |
CanUsePackage is deprecated. | |
| void | Use FPackedLevelActorUtils::PackAllLoadedActors |