Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetSystemLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
| Include | #include "Kismet/KismetSystemLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static bool BoxTraceSingleByProfile
&40;
const UObject &42; WorldContextObject,
const FVector Start,
const FVector End,
const FVector HalfSize,
const FRotator Orientation,
FName ProfileName,
bool bTraceComplex,
const TArray< AActor &42; > & ActorsToIgnore,
EDrawDebugTrace::Type DrawDebugType,
FHitResult & OutHit,
bool bIgnoreSelf,
FLinearColor TraceColor,
FLinearColor TraceHitColor,
float DrawTime
&41;
Remarks
Sweep a box against the world and return the first blocking hit using a specific profile True if there was a hit, false otherwise.
Parameters
| Name | Description |
|---|---|
| Start | Start of line segment. |
| End | End of line segment. |
| HalfSize | Distance from the center of box along each axis |
| Orientation | Orientation of the box |
| ProfileName | The 'profile' used to determine which components to hit |
| bTraceComplex | True to test against complex collision, false to test against simplified collision. |
| OutHit | Properties of the trace hit. |