Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetSystemLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
| Include | #include "Kismet/KismetSystemLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static bool BoxOverlapActors
&40;
const UObject &42; WorldContextObject,
const FVector BoxPos,
FVector BoxExtent,
const TArray< TEnumAsByte< EObjectTypeQuery > > & ObjectTypes,
UClass &42; ActorClassFilter,
const TArray< AActor &42; > & ActorsToIgnore,
TArray< class AActor &42; > & OutActors
&41;
Remarks
Returns an array of actors that overlap the given axis-aligned box. true if there was an overlap that passed the filters, false otherwise.
Parameters
| Name | Description |
|---|---|
| WorldContext | World context |
| BoxPos | Center of box. |
| BoxExtent | Extents of box. |
| Filter | Option to restrict results to only static or only dynamic. For efficiency. |
| ClassFilter | If set, will only return results of this class or subclasses of it. |
| ActorsToIgnore | Ignore these actors in the list |
| OutActors | Returned array of actors. Unsorted. |